OpenGLM Software

Deliver excellent games as a team with focused product management, robust data management, and efficient work management.

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What is OpenGLM?

OpenGLM is a free and open-source Game Lifecycle Management system.

It helps teams of any size deliver great games by providing focused solutions made specifically for the needs of game developers:

  1. Product Management: Creatively develop and clearly articulate a unified vision for your game. Collaborate on Design Documents, promote creativity with Idea Trackers, and establish visual identity with Art Boards.
  2. Data Management: Organize your game's data in a system built from the ground up to effectively handle drawings, models, textures, music, sound effects, writing, voice lines, translations, and more.
  3. Work Management: Bring your game from pre-production to DLC with planning and execution tools for every stage of the game development process—from Milestone Plans your publisher will love, to Content Plans that will delight your players.

Why Game Lifecycle Management?

Games are complex beasts.

They're a uniquely interdisciplinary intersection between art and engineering, constrained by time and budget realities. Every game is fundamentally a new, never-before-seen creative work, and simultaneously a composition of assets, software, and ideas from previous efforts.

So, every game development team practices Game Lifecycle Management: the practice of organizing people, data, and ideas to effectively create a great video game. And teams of all sizes face the same challenges when navigating the traditional scattered patchwork of spreadsheets, documents, and tickets.

Something better is possible. By bringing Game Lifecycle Management activities into a single, collaborative, purpose-built system, OpenGLM helps teams efficiently make games that players will love.

Your input makes a difference.

What would you love to see in OpenGLM?

Please feel free to reach out to [email protected]!